Here is the second in a series of posts I’m publishing on the board games I play during game night, with the Cebu Board Gaming Society. We play game nights weekly, every Monday and Friday at Bubble Bee Tea House, Escario Central
My parents recently traveled to the USA for my brother’s graduation. Congratulations, Joshua! While I couldn’t accompany them abroad, the Mage Knight and Tales of the Arabian Nights board games I ordered from Amazon will be accompanying them back to Manila.
It will probably take me forever to learn the rules of the game, but I’m really excited to play both games with friends. I recently bought Eldritch Horror from Ballista Games, together with two expansions: Mountains of Madness and Forsaken Lore.
More on my new games later. Meanwhile, here are more of the games I’ve played during game night, and where you can buy them locally.
Star Wars: X-Wing Miniatures Game
Published by Fantasy Flight Games, the Star Wars: X-Wing Miniatures Game lets players take control of their favorite pilots and starfighters in space battles between the rebel and imperial fleets.
Choose from a variety of unique missions, or engage in straightforward battles for domination. Buy additional ships to expand your fleet and expand your tactical capabilities.
I was lucky enough to play this game with Darth Vader on my side. There were four of us playing, two of us for the first time. Instead of positioning them strategically, we pretty much rammed our ships into each other early in the game.
Vader has two tie fighters with him because most imperial ships have no shields. Piloting one of these tie fighters, I was quickly eliminated from the game. We won in the end though, which is awesome!
Star Wars: X-Wing Miniatures Game was lots of fun to play, and it helps if you are familiar with the different ships in the Star Wars universe. I look forward to playing it again.
Suburbia, designed by Ted Alspach, is a tile-laying game where players take turns developing their towns into large cities. Players seek to increase their income and reputation as the game progresses, in order to play better tiles and increase their city’s population. The player with the largest population when the game ends wins.
Tiles are divided into three basic types: residential (green), commercial (blue), and industrial (yellow). Those who have played the PC game Sim City will find these categories familiar. There are a variety of tiles to choose, from each with different effects, allowing for plenty of strategic decisions and replayability.
I had a bit of difficulty learning the rules of Suburbia the first time I played it. But I have a hard time learning the rules of new board games in general. My second time playing it was much more fun, and I have grown to like the game very much.
Suburbia is available at Gaming Library.
Above and Below
Designed by Ryan Laukat, Above and Below is a town-building and storytelling game for two to four players. After your last village was ransacked by barbarians, you have finally found a new place for you and your baby. Unfortunately, your friends have ended up settling nearby as well. Now, you and the others compete to build the best village above and underground.
The careful recruitment and use of villagers are the key to victory in this game. Each villager has a different set of skills. Some are good at building structures, while others are good at exploring. You also use villagers to hire more villagers. Villagers get tired when they work. They get sick and miss a turn when overworked.
The player with the most developed village wins the game. Village development depends on a number of factors including earning coins, exploring caves, building structures, and gathering resources. Exploring can potentially give players big rewards as well.
For me, exploring is the most enjoyable aspect of Above and Below. When exploring, a player draws a cave card and rolls a six-sided die. Based on the number a player rolls, he refers to a paragraph number indicated on the cave card. Then, the player beside him reads the paragraph number from the Encounter Book, which comes with the game.
There are hundreds of unique encounters in the Encounter Book, and you never know whether the encounter results will be good or bad. I love this storytelling aspect of the game, which is primarily why I bought Tales of the Arabian Nights, which features a massive book with thousands of random encounters.